Id: ef45d08c-ba7b-4482-9429-7b2c0264e9c8 SessionDate: 2025-01-26 GameDate: { Day: 16 Month: Istenarum Year: 3322 } Author: Logan Title: The Paranoia of Thanatophobia Text: "As the party recovered from their initial fight in the Tomb's entryway, Cassian explained to Dheir the effects of the Disease of the Deathless, informing her and the rest of the party of the dangers it presents to them. He likely went a little too into detail as a paranoia began to settle into the exhausted but cured Dheir. She convinced the party to let her rest for a night before they all continued into the Tomb they assume is full of shambling untethered dead, but before they could Xedran brought up burning the bodies. The party agreed, doing their best not to touch their flesh, piling the bodies up in the middle of the room, and lighting them using some tinder Cass had. They then left the mouth and climbed to the roof of the entrance hall, the solitary building jutting out of the seemingly endless black sands. The night passed without issue, Dheir and Xedran both hyper focused on the entryway to the tomb, the light of the bonfire extending out into the night like a flickering flashlight from within. Later during Cassian's watch, he took some time to get a wider perspective, noticing an aurora dancing in the night sky, the multicolored streams of light causing the black sands below to glitter in beautiful fashion. He debated waking the others to see it, but thought maybe this was just for him. A private display by the Stars above, inspiring one that follows the path they've patiently laid out over centuries (or so he believes). Soon the dawn of the 16th of Istenarum comes, the aurora fading away, he wakes his companions and they prepare themselves for what awaits within. Dheir, still feeling the paranoia of possibly dying, discusses ways for the group to stay back from the enemies. Cass summons a Star Spirit in the form of a bat, one of the ancient constellations listed within the scroll he found early last month. He sent the spirit to scout out the tomb, but unfortunately it disappeared before any useful information was gained (either by death or dispelling, which he did not know). Dheir then threw a torch down the only hallway deeper into the tomb from the entrance hall, attempting to draw out any undead lurking within. She listened intently for the sounds of shambling, but due to her growing fear, still present exhaustion, or just plain poor hearing (or mixture of the three), she thinks she hears many creatures moving beyond what the party's seen (Cassian only really hears the sounds of one or two) Suddenly, one zombie comes out into the hall, quickly being dispatched by the group. A silence settled in the tomb as the zombie crumbles to ground, the faint sounds of the torch's flame flickering is all that could be heard. They steel themselves for whatever else lies in wait within..."