Id: 273f8176-39ed-4dda-a3f6-5d1882c927f1 SessionDate: 2024-05-19 GameDate: { Day: 1 Month: Istenarum Year: 3322 } Author: Logan Title: Fire! at the Temple Text: "The party spent most of their New Year's Eve doing their own things, Dheir spent the day mentally preparing for her fight that night at the Pour Judgement, Cassian finishing up his potion brewing in preparation of the journey ahead of them, while Saxon+Kit and Xedran pretty much did their own bar crawl around town. As evening began to settle in on the city of Kuridu and the various gatherings formed for a night of merriment, everyone began making their way over to the Pour Judgment. On the way to the bar, Cassian passed by a small group of people he recognized as Servants of the Dicemaker, most in the common robes they seem to wear with one of them in the suit of armor seen on higher ups. He also felt the same uneasy/ill feeling wash over him that he felt in Destra. After walking about 40ft away, feeling the connection the Weave return, he made his way into an alleyway out of view. Feeling suspicious of their motives, he pulled out his Sky Orb, the inky darkness of night filled with the light of many stars could be seen within. He concentrated and coaxed out a collection of the silvery starlight into a constellation of an owl before it solidified into the form of a barn owl. Cass asked the Star Spirit to keep watch on the group (noting it should keep its distance from the armored one) and continued to the Pour Judgement. There the party all had a drink, discussed their day, and Cass informed them of the cultists before talk turned to Dheir and her fight. They all mingled for a short while before she slipped away beneath the lively tavern to the fighting ring below. Dheir made her way down, hearing the many people discuss and place bets on the coming fights. She signed up for her fight and started to prepare herself for whatever she may face. She was not expecting to be presented with the large, feathered monstrosity that is the Owlbear! A deft dance of beak, blade, aether ore-magic, and claw began to the excitement of the crowd watching. Dheir dodged the creature's strikes while making her own in reply, enhanced with the aether ore magic flowing through her veins. She gave it her all and the Owlbear was left with a sliver of it's own morale left, but unfortunately the creature had the upper hand and defeated Dheir. Luckily, she was taken out of the ring and saved before the creature could finish her off. Between the time Dheir slipped away to go to her fight, and the battle with the Owlbear began in earnest, Saxon+Kit, Xedran, and Cass were sitting in the Pour Judgement, having a drink and discussing their days and the coming trip. Suddenly, Cassian could feel the Star Spirit make contact with him, the sight of the Servants of the Dicemaker going into Kuridu's Temple of Acera. He told the others and they all began heading that way into rain that had started to come down, planning to confront the cultists (leaving a message with the bartender for Dheir to follow). On the way to the temple, they could see it was starting to burn, as if something struck its spire. Once they got there, a growing group of guards could be seen attempting to throw balls of water onto the flames, unfortunately these balls were unable to give the desired effect . The group flagged down one of the guards and quickly explained an anti-magic cult had members inside and were likely blocking any magical effects from working. They followed the guard into the temple, finding the SoD members trying to get a collapsed beam that had fallen onto the armored person, knocking them unconscious. The guard (and their fellows that followed us in) removed the beam and took the unconscious cultist away, the others following them. The party told the remaining guards they should try their water balls again, this time they were successful and the flames began to fade. One of Acera's priests soon came out of the back of the temple and discussed the event with the party, informing them of the various Dicemaker cultists that would stop by every now and then (how there seemed to be a few sects within them and how a woman that seemed high up on the totem pole who had a charm about her few seemed to resist). The party also learned it was common for temples dedicated to Acera to be struck with lightning during storms. They then made their way to where the cultists were being held, getting a chance to explain what they knew to the Captain of the Guard Cestera (sp? My handwriting is atrocious here haha). As the party finished explaining what they knew of the cult and the experiences they had with them in Destra, they filed out of the town hall to see if they could update Dheir about the situation (of course Cassian quickly popped back in and gave a note to the receptionist to pass along to the Captain about having some form of minor magical item being used to detect any active anti-magic fields. While all this excitement was going on, Dheir recovered from being knocked unconscious, watched a few of the fights, then made her way back upstairs, she was informed we had left for the temple and began making her way over. She then encountered the other four as they were exiting their talks with the Captian. The party then discussed the events of the night with each other before getting rest and preparing for their long journey away from Kuridu, unsure what awaited them, what would change in this place that's been home for the last month, and of any changes that would occur within them on the trek across the continent in this brand new year."